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Summary
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About



This project is a study of lighting and other features of Cryengine 3. My main goal is to know the
advance features of the engine as well as practicing in-depth lighting to achieve
near photo realism in real-time.

Real-time in Cryengine 3 SDk

Software Used:

-3ds Max 2012
-Photoshop CS4
-Zbrush 4r2
-Xnormal




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