Works
 | 
Summary
 | 
About



This environment is modeled from a concept art by Martin Descambault.

Texture/tris budget are similar to current generation console specs (PS3/XBOX 360)
The Interior walls/floors are modular.

This environment is a Fan art.

10 texture set(Dif,Spec,Normal) total, 30k approx tri count.
7 days approximate total work time.

Real-time in Cryengine 3 SDK

Software Used:

-3ds Max 2012
-Photoshop CS4
-Zbrush 4r2
-Xnormal



Click the Images for the full resolution AC AC AC AC AC AC

break
Animus and Light - Textures

break break
CPU and Laptop - Textures

break
Interface - Textures

break
Box - Textures

break
Painting Stand - Textures

break
Door and Moulding - Textures

break

High Poly break break break break